home *** CD-ROM | disk | FTP | other *** search
- # File: e_info.txt
-
-
- # This file is used to initialize the "lib/raw/e_info.raw" file, which is
- # used to initialize the "ego-item" information for the Angband game.
-
- # Do not modify this file unless you know exactly what you are doing,
- # unless you wish to risk possible system crashes and broken savefiles.
- # After modifying this file, delete the "lib/raw/e_info.raw" file.
-
- # The ego-item indexes are defined in "defines.h", and must not be changed.
-
- # Ego-items 1-63 are "armor", and 64-127 are "weapons"
-
- # Note that every "ego-item" type has a different "index", and can only be
- # created from items that belong to a certain "slot" in the equipment, if
- # one assumes that "ammo" belongs to an imaginary slot (23).
- #
- # Note that several "ego-item" types may share the same "textual name",
- # such as with "Armor of Resistance" and "Shield of Resistance".
-
-
- # Version stamp (required)
-
- V:2.9.9
-
- #N: ego-item index: name (appended to base object description)
- #X: base object tval (general kind): amount the level feeling is increased by
- #W: not used: not used: no longer used: bonus to value
- #C: Bonus to Skill: Bonus to Deadliness: Bonus to armour class:
- # pval (controls how much stats or skills are increased by)
- #F: All item-specific flags (special qualities).
-
- ### Body Armor ###
-
- N:4:of Resist Acid
- X:30:16
- W:0:0:0:1000
- F:RES_ACID | IGNORE_ACID
-
- N:5:of Resist Lightning
- X:30:10
- W:0:0:0:400
- F:RES_ELEC | IGNORE_ELEC
-
- N:6:of Resist Fire
- X:30:14
- W:0:0:0:800
- F:RES_FIRE | IGNORE_FIRE
-
- N:7:of Resist Cold
- X:30:12
- W:0:0:0:600
- F:RES_COLD | IGNORE_COLD
-
- N:8:of Resistance
- X:30:20
- W:0:0:0:12500
- C:0:0:10:0
- F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- # OnePower
-
- N:9:of Elvenkind
- X:30:25
- W:0:0:0:15000
- C:0:0:10:3
- F:STEALTH |
- F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- # 10 (unused)
-
- # OnePower
-
- N:11:of Permanence
- X:30:30
- W:0:0:0:30000
- C:0:0:10:0
- F:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS | SUST_CHR |
- F:HOLD_LIFE | RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- # 12 (unused)
-
- # 13 (unused)
-
- # 14 (unused)
-
- # 15 (unused)
-
-
- ### Shields ###
-
- N:16:of Resist Acid
- X:32:16
- W:0:0:0:1000
- F:RES_ACID | IGNORE_ACID
-
- N:17:of Resist Lightning
- X:32:10
- W:0:0:0:400
- F:RES_ELEC | IGNORE_ELEC
-
- N:18:of Resist Fire
- X:32:14
- W:0:0:0:800
- F:RES_FIRE | IGNORE_FIRE
-
- N:19:of Resist Cold
- X:32:12
- W:0:0:0:600
- F:RES_COLD | IGNORE_COLD
-
- N:20:of Resistance
- X:32:20
- W:0:0:0:12500
- C:0:0:10:0
- F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- # 21 (unused)
-
- # 22 (unused)
-
- # 23 (unused)
-
-
- ### Crowns and Helms ###
-
- N:24:of Intelligence
- X:33:13
- C:0:0:0:2
- W:0:0:0:500
- F:INT | SUST_INT
-
- N:25:of Wisdom
- X:33:13
- W:0:0:0:500
- C:0:0:0:2
- F:WIS | SUST_WIS
-
- N:26:of Beauty
- X:33:8
- W:0:0:0:1000
- C:0:0:0:4
- F:CHR | SUST_CHR
-
- # OneAbility
-
- N:27:of the Magi
- X:33:15
- W:0:0:0:7500
- C:0:0:0:3
- F:INT | SUST_INT |
- F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- N:28:of Might
- X:33:19
- W:0:0:0:2000
- C:0:0:0:3
- F:STR | DEX | CON | SUST_STR | SUST_DEX | SUST_CON | FREE_ACT
-
- N:29:of Lordliness
- X:33:17
- W:0:0:0:2000
- C:0:0:0:3
- F:WIS | CHR | SUST_WIS | SUST_CHR
-
- N:30:of Seeing
- X:33:8
- W:0:0:0:1000
- C:0:0:0:5
- F:SEARCH | RES_BLIND | SEE_INVIS
-
- N:31:of Infravision
- X:33:11
- W:0:0:0:500
- C:0:0:0:5
- F:INFRA | HIDE_TYPE
-
- N:32:of Light
- X:33:6
- W:0:0:0:500
- F:LITE | RES_LITE
-
- N:33:of Telepathy
- X:33:20
- W:0:0:0:50000
- F:TELEPATHY
-
- N:34:of Regeneration
- X:33:10
- W:0:0:0:1500
- F:REGEN
-
- N:35:of Teleportation
- X:33:0
- W:0:0:0:0
- F:TELEPORT | LIGHT_CURSE
-
- N:36:of Stupidity
- X:33:0
- C:0:0:0:5
- W:0:0:0:0
- F:INT | LIGHT_CURSE
-
- N:37:of Naivety
- X:33:0
- C:0:0:0:5
- W:0:0:0:0
- F:WIS | LIGHT_CURSE
-
- N:38:of Ugliness
- X:33:0
- C:0:0:0:5
- W:0:0:0:0
- F:CHR | LIGHT_CURSE
-
- N:39:of Sickliness
- X:33:0
- C:0:0:0:5
- W:0:0:0:0
- F:STR | DEX | CON | LIGHT_CURSE
-
-
- ### Cloaks ###
-
- N:40:of Protection
- X:31:10
- W:0:0:0:500
- C:0:0:10:0
- F:RES_SHARD |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- N:41:of Stealth
- X:31:10
- W:0:0:0:500
- C:0:0:0:3
- F:STEALTH
-
- # OnePower
-
- N:42:of Aman
- X:31:20
- W:0:0:0:4000
- C:0:0:20:3
- F:STEALTH |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- # Invisibility
-
- N:43:of Invisibility
- X:31:20
- W:0:0:0:20000
- C:0:0:10:0
- F:INVIS |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- N:44:of Enveloping
- X:31:0
- W:0:0:0:0
- C:10:10:0:0
- F:SHOW_MODS | LIGHT_CURSE
-
- N:45:of Vulnerability
- X:31:0
- W:0:0:0:0
- C:0:0:50:0
- F:AGGRAVATE | LIGHT_CURSE
-
- N:46:of Irritation
- X:31:0
- W:0:0:0:0
- C:15:15:0:0
- F:AGGRAVATE | SHOW_MODS | LIGHT_CURSE
-
- N:47:of Free Action
- X:31:10
- W:0:0:0:1000
- C:0:0:0:10
- F:FREE_ACT
-
-
- ### Gloves ###
-
- N:48:of Free Action
- X:34:11
- F:FREE_ACT
- W:0:0:0:1000
-
- N:49:of Slaying
- X:34:17
- W:0:0:0:1500
- C:10:10:0:0
- F:SHOW_MODS
-
- N:50:of Agility
- X:34:14
- W:0:0:0:1000
- C:0:0:0:5
- F:DEX | HIDE_TYPE
-
- N:51:of Power
- X:34:22
- W:0:0:0:2500
- C:10:10:0:5
- F:STR | SHOW_MODS | HIDE_TYPE
-
- # 52 (unused)
-
- # 53 (unused)
-
- N:54:of Weakness
- X:34:0
- W:0:0:0:0
- C:0:0:0:10
- F:STR | LIGHT_CURSE
-
- N:55:of Clumsiness
- X:34:0
- W:0:0:0:0
- C:0:0:0:10
- F:DEX | LIGHT_CURSE
-
-
- ### Boots ###
-
- N:56:of Slow Descent
- X:35:7
- W:0:0:0:250
- F:FEATHER
-
- N:57:of Stealth
- X:35:16
- W:0:0:0:500
- C:0:0:0:3
- F:STEALTH
-
- N:58:of Free Action
- X:35:15
- W:0:0:0:1000
- F:FREE_ACT
-
- N:59:of Speed
- X:35:25
- W:0:0:0:200000
- C:0:0:0:10
- F:SPEED | HIDE_TYPE
-
- # 60 (unused)
-
- N:61:of Noise
- X:35:0
- W:0:0:0:0
- F:AGGRAVATE | LIGHT_CURSE
-
- N:62:of Slowness
- X:35:0
- W:0:0:0:0
- C:0:0:0:5
- F:SPEED | LIGHT_CURSE
-
- N:63:of Annoyance
- X:35:0
- W:0:0:0:0
- C:0:0:0:10
- F:SPEED | AGGRAVATE | LIGHT_CURSE
-
-
- ### Weapons ###
-
- # OneSustain
-
- N:64:(Holy Avenger)
- X:24:30
- W:0:0:0:20000
- C:6:6:4:4
- F:WIS |
- F:SLAY_EVIL | SLAY_UNDEAD | SLAY_DEMON |
- F:SEE_INVIS | BLESSED
-
- # OneSustain
-
- N:65:(Defender)
- X:24:25
- W:0:0:0:15000
- C:4:4:8:4
- F:STEALTH |
- F:FREE_ACT | SEE_INVIS | FEATHER | REGEN |
- F:RES_ACID | RES_ELEC | RES_FIRE | RES_COLD |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- # OneAbility
-
- N:66:(Blessed)
- X:24:20
- W:0:0:0:5000
- C:0:0:0:3
- F:WIS | SLAY_EVIL |
- F:BLESSED
-
- # 67 (unused)
-
- N:68:of Westernesse
- X:24:20
- W:0:0:0:20000
- C:5:5:0:2
- F:STR | DEX | CON |
- F:SLAY_ORC | SLAY_TROLL | SLAY_GIANT |
- F:FREE_ACT | SEE_INVIS
-
- N:69:of Haste
- X:24:20
- W:0:0:0:10000
- C:0:0:0:5
- F:SPEED
-
- # 70 (unused)
-
- # 71 (unused)
-
- # The "Elemental" brands (4)
-
- N:72:of Melting
- X:24:15
- W:0:0:0:8000
- F:BRAND_ACID | RES_ACID | IGNORE_ACID
-
- N:73:of Shocking
- X:24:20
- W:0:0:0:4500
- F:BRAND_ELEC | RES_ELEC | IGNORE_ELEC
-
- N:74:of Burning
- X:24:20
- W:0:0:0:3000
- F:BRAND_FIRE | RES_FIRE | IGNORE_FIRE
-
- N:75:of Freezing
- X:24:15
- W:0:0:0:2500
- F:BRAND_COLD | RES_COLD | IGNORE_COLD
-
- # 76 (unused)
-
- # 77 (unused)
-
- # 78 (unused)
-
- # 79 (unused)
-
- # The "Slay" brands (8)
-
- N:80:of Slay Animal
- X:24:18
- W:0:0:0:3500
- F:SLAY_ANIMAL
-
- N:81:of Slay Evil
- X:24:18
- W:0:0:0:3500
- F:SLAY_EVIL
-
- N:82:of Slay Undead
- X:24:18
- W:0:0:0:3500
- F:SLAY_UNDEAD
-
- N:83:of Slay Demon
- X:24:14
- W:0:0:0:2500
- F:SLAY_DEMON
-
- N:84:of Slay Orc
- X:24:10
- W:0:0:0:2500
- F:SLAY_ORC
-
- N:85:of Slay Troll
- X:24:10
- W:0:0:0:2500
- F:SLAY_TROLL
-
- N:86:of Slay Giant
- X:24:14
- W:0:0:0:2500
- F:SLAY_GIANT
-
- N:87:of Slay Dragon
- X:24:18
- W:0:0:0:3500
- F:SLAY_DRAGON
-
- # The "Kill" brands (8)
-
- N:88:of *Slay* Animal
- X:24:20
- W:0:0:0:6000
- C:0:5:0:3
- F:INT | SUST_INT | SLAY_ANIMAL | REGEN
-
- N:89:of *Slay* Evil
- X:24:20
- W:0:0:0:5000
- C:0:5:0:3
- F:WIS | SUST_WIS | HOLD_LIFE | SLAY_EVIL | BLESSED
-
- N:90:of *Slay* Undead
- X:24:24
- W:0:0:0:8000
- C:0:5:0:3
- F:WIS | SUST_WIS | RES_NETHR | SLAY_UNDEAD | SEE_INVIS
-
- N:91:of *Slay* Demon
- X:24:16
- W:0:0:0:4000
- C:0:5:0:3
- F:INT | SUST_INT | IM_FIRE | SLAY_DEMON
-
- N:92:of *Slay* Orc
- X:24:14
- W:0:0:0:4000
- C:0:5:0:3
- F:DEX | SUST_DEX | SLAY_ORC
-
- N:93:of *Slay* Troll
- X:24:14
- W:0:0:0:4000
- C:0:5:0:3
- F:STR | SUST_STR | SLAY_TROLL
-
- N:94:of *Slay* Giant
- X:24:16
- W:0:0:0:4000
- C:0:5:0:3
- F:STR | SUST_STR | SLAY_GIANT
-
- N:95:of *Slay* Dragon
- X:24:24
- W:0:0:0:6000
- C:0:5:0:3
- F:CON | SUST_CON | SLAY_DRAGON | KILL_DRAGON
-
- # 97 (unused)
-
- # 98 (unused)
-
- # 99 (unused)
-
- N:100:of Digging
- X:24:4
- W:0:0:0:500
- C:0:0:0:5
- F:TUNNEL | BRAND_ACID |
- F:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
-
- # 101 (unused)
-
- N:102:of Morgul
- X:24:0
- W:0:0:0:0
- C:20:20:10:0
- F:SEE_INVIS | AGGRAVATE | TM_CURSE | HEAVY_CURSE | LIGHT_CURSE
-
- # 103 (unused)
-
-
- ### Missile Launchers ###
-
- N:104:of Accuracy
- X:25:10
- W:0:0:0:1000
- C:15:5:0:0
-
- N:105:of Velocity
- X:25:10
- W:0:0:0:1000
- C:5:15:0:0
-
- # 106 (unused)
-
- # 107 (unused)
-
- N:108:of Extra Might
- X:25:20
- W:0:0:0:10000
- C:5:10:0:2
- F:MIGHT
-
- N:109:of Extra Shots
- X:25:20
- C:10:5:0:1
- W:0:0:0:10000
- F:SHOTS
-
- # 110 (unused)
-
- # 111 (unused)
-
-
- ### Ammo ###
-
- N:112:of Hurt Animal
- X:23:10
- W:0:0:0:25
- F:SLAY_ANIMAL
-
- N:113:of Hurt Evil
- X:23:10
- W:0:0:0:25
- F:SLAY_EVIL
-
- N:114:of Hurt Undead
- X:23:10
- W:0:0:0:25
- F:SLAY_UNDEAD
-
- N:115:of Hurt Demon
- X:23:10
- W:0:0:0:15
- F:SLAY_DEMON
-
- N:116:of Hurt Orc
- X:23:10
- W:0:0:0:15
- F:SLAY_ORC
-
- N:117:of Hurt Troll
- X:23:10
- W:0:0:0:15
- F:SLAY_TROLL
-
- N:118:of Hurt Giant
- X:23:10
- W:0:0:0:15
- F:SLAY_GIANT
-
- N:119:of Hurt Dragon
- X:23:10
- W:0:0:0:35
- F:SLAY_DRAGON
-
- # 120 (unused)
-
- # 121 (unused)
-
- N:122:of Flame
- X:23:10
- F:BRAND_FIRE | IGNORE_FIRE
- W:0:0:0:30
-
- N:123:of Frost
- X:23:10
- F:BRAND_COLD | IGNORE_COLD
- W:0:0:0:25
-
- N:124:of Wounding
- X:23:5
- W:0:0:0:20
- C:5:5:0:0
-
- N:125:of Backbiting
- X:23:0
- W:0:0:0:0
- C:50:50:0:0
- F:LIGHT_CURSE
-
- ### Special Broken Items ###
-
- # Destroyed Weapon
- N:126:(Shattered)
- X:24:0
- W:0:0:0:0
- C:5:5:0:0
-
- # Destroyed Body Armor
-
- N:127:(Blasted)
- X:30:0
- W:0:0:0:0
- C:0:0:10:0
-
-
-